Recent comments from Square Enix president Yoichi Wada suggest that his company's two prized series could be taking a multiplatform route in the next generation. Wada explained, "The market for next generation game machines will be split into high-end and low-end according to the type of user. Rather than one hardware dominating, the various machines will carve out their own share."
The Final Fantasy series has already shown its diversity in moving to other platforms such as Gamecube's Crystal Chronicles. Offshoots of this game and Final Fantasy XI are expected to appear on the Revolution and Xbox's 360. Square Enix confirmed that the Final Fantasy series will come to PlayStation 3, without any specific information.
Although, any other other SQEX projects going multiplatform would be a surprise. Dragon Quest, in one case. Although it has been seen on Nintendo's portable systems and with a DS version of Slime Mori Mori to make a release, the Dragon Quest series has remained a strictly Playstation thing.
Brendan 2016-01-16 0 comments
Final Fantasy XIV's development team has responded to the tragic news surrounding the death of Sian Blake, the voice actor who brought to life Yugiri, an first NPC introduced in the later stages of A Realm Reborn. Blake took over for the role beginning with the Heavensward expansion. This week, the team behind Final Fantasy XIV spoke out for the...
Brendan 2016-01-15 0 comments
Preorders of IO Interactive's new Hitman game have been cancelled and the title has been transitioned from a full release to an episodic release schedule. Hitman, which had been scheduled for release in March, caused created a stir today when cancellation notices were sent out PS4 gamers who had preordered the title. After a few hours of confusion, IO Interactive...
More details are emerging on Final Fantasy XV's battle system and story locations, according to game developers who have taken to the official forums to answer fan questions. Answering a question about difficulty modes in Final Fantasy XV, Lead Game Designer Takizawa Masashi elaborated on the game's dual battle system and how it was influenced by Episode Duscae: The equivalent...