Final Fantasy VII's director Yoshinori Kitase recently chatted it up about the potential of a remake, that illusive little beast who continues to escape Square Enix's endless remake stages. Why, you ask? He has a good answer:
"My feelings are that if a remake were to work well then all the core members of the original team must be reassembled, all the artists and designers.
The problem is that, although all of us have an idea of what a remake should be and how to do it, organizing such a thing right now is logistically very difficult. All the different members are now involved in very new, very large projects like Final Fantasy XIII and those projects are going to take a while.
Maybe, when all those games are finished then we can look at doing something like that.
Of course, that said we came up with the idea for Crisis Core in just two days. It was a case of ‘this is what we want to do, so let’s do it’. So, you can definitely expect the probability of something spontaneous happening at some point, but it’s hard to predict."
Nothing we haven't really heard before, but we'll want to keep an eye on the key players as the development cycles of these new games wind down.
Square Enix has announced that the Final Fantasy VII remake will be "told across a multi-part series, with each entry providing its own unique experience". Yoshinori Kitase said that they from the beginning considered it impossible to remake Final Fantasy VII into one single game and that they are unable to give any more details about the splitting at the...
Square Enix announced the Final Fantasy VII Remake a few months ago during Sony's E3 press conference. Today they showed off the first gameplay at the PlayStation Experience keynote. Oh and the PC port of Final Fantasy VII that they trolled us with last year is available on the PlayStation 4 today!
The iOS port of the PC port of Final Fantasy VII has begun its debut on the iOS App Store. Primed for iPad and iPhone, this edition is very much the same as previous PC releases in the last few months. While the game has yet to hit the North American iOS App Store it has already launched on the...